fbpx
Connect with us

Technology

What It’s Like to Make a ‘Super Mario’ Level

Published

on

A scene from 'Super Mario Maker.' (Courtesy of Nintendo)

A scene from ‘Super Mario Maker.’ (Courtesy of Nintendo)

LOS ANGELES (USA Today) — One of my favorite levels played in the upcoming video game Super Mario Maker is one where I never had to touch the controller.

Between a variety of treadmills, springs and moving platforms, I watched as Mario effortlessly moved through the level, bopping Koopas (the turtles) on the head and eventually grabbing the top of the flagpole at the end of a mission.

It’s a signal of some of the creativity players can use when creating their own levels in Super Mario Maker, which launches on the Wii U on September 11.

Players can create levels modeled after four Super Mario titles: the original Super Mario Bros.Super Mario Bros. 3Super Mario World and New Super Mario Bros. Wii U.

READ MORE

SIGN UP TO RECEIVE NEWS UPDATES IN YOUR INBOX


Sign up to receive the latest news in your inbox

* indicates required

Like BlackPressUSA on Facebook

Advertisement

Advertise on BlackPressUSA

advertise with blackpressusa.com